21 December 2012

Immortal Kombat

It was the 90's. Hair and undercuts were all the rage, Fantasy world et al the places to be and the puffa jacket (black with orange lining) were just about still in.

For sure 'Street Fighter' had the serious combo competitive crowd hooked with tweaked release upon tweaked release, but I have many a fond memory of 'Mortal Kombat 2'.

Better graphics, more gruesome fatalities, friendships, animalities, babalilities (yes they invented a words too) and a huge roster of largely similar characters blew the teenage console crowd away.

The original, with its migraine inducing visuals and Kreaky Kombat looked positively archaic in comparison. The game courted controversy like Jordan courts fake tan, and we lapped it up.

It didnt matter the combos were limited, or that many of the cast were just alternate avatars with identikit movesets I wanted to see Kung Lao cut a guy in half with his hat, and give Baraka a birthday cake.

I never owned the game myself, my friends dad was getting divorced at the time of release and brought it his sons (to paper over the heartache of the situation) and we spent many an evening in Two player combat not discussing our mothers.

Good times.



17 December 2012

Not wrist ache...more like writers block

I've posted a lot of random rants and non-sensical opinions in the past, but I have also posted the skeletons of potential short stories/novels. I tend to add these to on line writing sites, spend the next few hours clicking refresh every six seconds or so until the soul crushing reality that no-body is ever going to find my contemporary take on office romance or wannabe boy bands, let alone read or rate them hits.

From time to time I will go back and check on these sites just in case someone has messaged me a massive book deal (or explicit fan mail). Neither has yet transpired.

However what little feedback I have had is indeed positive. For one, my sense of humour seems to be hitting home with readers, as are the ideas behind several of my stories.

So why am I not cracking on to finish these potential bargain bin efforts?

I'm out of juice. My creativity is slowly suffocating in a sea of chores, parenthood and heavy prescription medication.

                                                       Dramatisation for purpose of article only

So I ask you, the audience for any kind of help or advice to get me back on track, or to get me down the dole office, whichever is more feasible.

Thanking you!

6 December 2012

A squishy end

I've just finished an enjoyable little Vita game (free courtesy of Sonys' PS Plus service) called "Tales from Space: When Mutants attack".

You begin the games as a tiny green blob who is pretty ticked off watching Humans experiment on his friends daily with a variety of pointy implements.

Across the 24 levels you slop, jump and absorb objects smaller than yourself to add to your mass, which in turn allows you absorb bigger objects and access more of the level.

By the end of the game you will of digested hundreds of civilians, portions of the US army, entire cities, the earths centre, the earth, the solar system and the sun itself.

We can learn to important lessons from this budget priced piece of software:

• Given the chance, a Space Mutant will absorb you and all you care about

• Though seemingly unstoppable by conventional means, series of precarious hung platforms, rotating laser beams and rows upon rows of sharpened spikes will hinder its attempt at Solarside.

7.5/10